Short URL: rudolphacademy.com/fig-lang-examples
Rudolph Academy Language Arts
Figurative Language Examples Game
Match six figurative language terms to six sentence examples each round.
Perfect for classroom, homework, tutoring, homeschooling, or weekend practice.
- Click a term in the word bank, then click the matching example box to place it.
- Rounds 1–20 cycle through all 120 examples with no repeats. After that, rounds remix randomly for extra practice.
- Includes assignment timing, scoring, round tracking, and a printable completion report.
Start the Activity
Student name is required. Teacher, class, period, and assignment code are optional.
How Progress Is Tracked
Each round has 6 examples.
- The activity tracks time, rounds completed, and total points
- +1 point for each correct match
- +2 bonus points for a perfect 6/6 round
- Points can only be earned once per round
- Rounds 1–20 use all 120 examples before any repeats
Time Left
10:00
Assigned countdown
Time Spent
0:00
Session total
Points
0
Includes bonus points
Rounds
0
Checked rounds
Correct
0
Across all rounds
Perfect
0
Perfect rounds
Assignment time limit: 10 minutes
⏰ Time is up.
Round 1 – 6 Matches
Click one term on the left, then click its matching example on the right. You may keep changing answers until you click Check Answers.
No term selected.
Terms
Examples
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Teacher Assignment SystemLearn how to create codes to track and report students’ game results.