Short URL: rudolphacademy.com/antonyms
Rudolph Academy
Antonyms Game
Practice academic and everyday vocabulary by choosing the best antonym before time runs out. This version is built to be operable first, with conflict-group screening already added for cleaner distractors.
Perfect for classroom, homework, tutoring, homeschooling, or weekend practice.
- Choose from Standard Antonyms or Advanced Antonyms
- Standard level uses 4 answer choices
- Advanced level uses 6 answer choices
- +1 point for each correct answer
- +2 streak bonus for every 4 consecutive correct answers
- Printable report includes score, accuracy, time spent, streak bonus total, and level played
Teacher Note: This activity is part of the Rudolph Academy coded assignment system. No student accounts required. Teachers create an account, generate an assignment code, and share both the activity link and code with students. Students must enter the correct assignment code and their period number when starting the activity so their work is tracked and appears in the correct teacher dashboard reports. If no code is entered, students can still complete the activity, but their results will not be recorded in the system. Use the time, rounds, accuracy, and points shown in the report to set expectations for completion. This activity works well for classroom practice, homework, warm-up, review, or class competition.
Student Sign-In
Choose the answer that has the opposite meaning. Click one answer, get feedback, then move to the next question.
Enter your name, choose a level and time limit, then click Start Game.
How Scoring Works
- Each correct answer = 1 point
- Every 4 correct in a row = +2 bonus points
- Wrong answers break the current streak
- Standard level gives 4 answer choices
- Advanced level gives 6 answer choices
- Printable report shows total points, correct answers, accuracy, questions completed, streak bonuses, and level played
The game is locked. Please complete Student Sign-In and click Start Game to begin.